Improving as a Player

Quiz bowl is a very fun game even if you don’t study at all, and just play based on what you know already or learn in class. However, even the smartest players won’t win very much without putting in some time to study specifically for quiz bowl. The effect is only magnified as a team climbs the ladder and plays increasingly difficult tournaments against increasingly difficult opponents.

Let’s say you went to your first tournament and lost- a lot. You’re probably somewhat intimidated by the top teams and wonder how they can know the answers to all those questions. You barely buzzed in, and when you heard a familiar answer, the other team probably had already gotten it right. You wound up with hardly a win to your name, if any at all.

That experience happens to every last quiz bowl player at their first tournament. This includes all the people who run the LIQBA and any other quiz bowl organization. The good news is that since everyone starts there, and you can only get better as time goes on, you can be a top player if you put in the effort.

So we’re going to assume that you’ve played enough to pick up the basic gameplay and some of the lingo. We’re also going to assume that you’re motivated to get better and want to do so, and that you like and enjoy the game.

This guide is adapted from a presentation LIQBA President Joe Feldman wrote for his alma mater, Smithtown West, in 2023. That presentation was inspired by one given by Matt Weiner to the VCU Collegiate Quizbowl team in the early 2010s.

Be sure to also view the other pages in the resource guide, as they’re packed with tons of useful information.

Part I: The Categories of Quiz Bowl Questions

Every Quizbowl tournament uses a set of questions. Each set is broken down into packets, and each packet is broken down into categories. Usually, there are fixed amounts of each category in each packet, though the order is randomized. In a distribution of subjects, each subject is listed as the number of tossups and the number of bonuses per packet. This is shown as, for example, “4/4 History”, meaning each packet will have 4 history tossups and four history bonuses. I’ll use the 2019 edition of the Harvard Fall Tournament (HFT) as an example.

2019 HFT Distribution

  • 4/4 Literature
  • 4/4 Science
  • 4/4 History
  • 3/3 Fine Arts
  • 1/1 Social Science/Philosophy
  • 1/1 Religion
  • 1/1 Mythology
  • 1/1 Geography/Current Events
  • 1/1 Trash (Pop Culture)

You get the idea. Sometimes, a distribution might have a number below 1 for an item, like “.5/.5 Geography”. If this is the case, it means that it will, using the above example, appear in every other packet; .75 would mean three of every four packets; .33 one of every three; .67 two of every three; .25 one in every four, and so on and so forth.

There are two types of players: generalists and specialists. A generalist has no particular subject concentration; a specialist does. Specialists choose a subject area or two and run with just those. Teams with a specialist in each major category tend to do extremely well, as do teams with four generalists that have slightly different interests.

The only good way to choose a specialty is to choose the thing you enjoy. That said, picking up a minor category for the team is not uncommon, even if it isn’t something you particularly enjoy. You can always switch later if you change your mind, so don’t feel too pressured to pick “the right one”.

These categories are further broken into subcategories; we’ll get to that a little later.

Major Subject Areas

CategoryDescription
HistoryThe largest category and most common specialty. Generally is 4 of 20 questions in a packet, but bleeds into other categories regularly (i.e. science biography, religious history). A History specialist commonly also specializes in Current Events, Geography, and/or Social Science.
LiteratureThe second-largest category and second-most-common specialty. Generally is 4 of 20 questions in a packet. Does not bleed into other categories. A Literature specialist commonly also specializes in Mythology, and sometimes with Social Science, Religion, or Philosophy.
ScienceThe third-largest category, but the least common major specialty. Any team with a science player starts with a significant advantage. Generally is 4 of 20 questions in a packet. Does not bleed into other categories. A Science specialist generally does not specialize in anything else.
Fine ArtsThe fourth largest category. Cleaves neatly into music and art. Generally taken as a secondary specialization by a musician/artist on the team, or split between two players on subcategory lines, but can easily be a major specialty. Generally is 3 of 20 questions in a packet. Does not bleed into other categories very often, though it occasionally eats into History as Art History. A Fine Arts specialist generally specializes in a few of the minor categories as well.

Minor Subject Areas

CategoryDescription
ReligionAn important but uncommon minor specialty. The space for Religion questions is sometimes taken by another category, and the category itself is usually merged with Mythology and Philosophy in question distributions, denoted by the term “RMP”.
MythologyThird most common minor specialty. Generally is 1 of 20 questions in a packet. Usually merged with Religion and Philosophy in distributions, denoted by the term “RMP”.
PhilosophyUncommon minor specialty and uncommon overall at the high school level outside of the harder tournaments. Generally is merged with another category at the high school level, whether that is Religion and Mythology or Social Science.
Social ScienceCatch-all for economics, linguistics, psychology, sociology, and anthropology. Not common as a specialty, but not particularly hard to learn, as the number of topics that come up is limited and repetitive. Generally is 1 or 2 of 20 questions in a packet. Sometimes merged with Philosophy in distributions.
GeographySecond-most common minor specialty. Easily combines with History, which is done regularly. Difficult to study per se. Generally is 1 of 20 questions in a packet, if that; far more at some events, including ours. Sometimes combined with Current Events in distributions.
Current EventsMost common minor specialty. Read the news and you’ll do great in this category. Generally is 1 of 20 questions in a packet. Sometimes will not appear at all; other times, merged with Geography in distributions.

Other Subjects

CategoryDescription
Pop Culture, aka “Trash”Trash refers to all pop culture topics, sports, movies, video games, popular music, and so on. Generally 1 of 20 questions in a packet.
Computational MathComputational math questions are generally short math problems that you race to solve. Local formats make much use of these, but the higher you go in competition, the less you hear them.
Trades/General KnowledgeJoe’s favorite specialty; it can’t be truly studied for, as it mostly requires hands-on experience, but is extremely common at LIQBA tournaments. Almost never heard anywhere else.
Spelling/GrammarWe promise you’ll never hear a Spelling tossup in an LIQBA game. Grammar appears at times, usually at lower levels of play.

Part II: Joe’s Four-Step Method

Regardless of everything else in here, be sure to attend every practice and competition you can. Quiz bowl is not just knowing things; there is some strategy to it that can only be learned by actually playing.

Next, remember that the goal of quiz bowl is for four players to get three tossups each consistently. If you do that, you got 12 of 20, and you win. That’s the point of building a team; it’s not for one guy to know everything. This sometimes comes up at the high school level and almost never at the college level. Those one-man teams (almost) never beat a good, balanced squad.

Finally, remember that you must find this enjoyable. If you don’t, you should not continue.

This method is not hard and doesn’t suck up inordinate amounts of time to learn very little. It’s a very powerful method. You improve relatively quickly, so you’ll start winning sooner rather than later. If everyone on your team takes a category and studies in this way, you’ll be on top of the leaderboards in no time at all.

So how do you do it?

Simple.

  1. Read a Source
  2. Search Old Questions
  3. Take Notes
  4. Review

Step 1: Read a Source

The sources to use differ by category. What comes up in High School Quizbowl, also known as “The Canon”, changes slightly by difficulty:

  • At the Easy, or Novice, level, it’s “What can I learn in a normal High School-level course on a given subject?”
  • At the Moderate, or Regular, level, it’s “What can I learn in an AP course on a given subject?”
  • At the Hard, or Regs-Plus, level, and the Very Hard, or Nationals, level, it’s “What can I learn in an introductory college course on a given subject?”

Start out at the Easy level, and once you get that down pat, work your way up.

For History, you want textbooks: an AP World textbook, an AP United States History textbook, an AP Euro textbook, and a few shorter books on ancient civilizations. Branch out from there to learn more specific information on given subjects.

For Literature, read Sparknotes full book summaries for novels and long poetry, the original poems and interpretations for short poetry, either full plays or Sparknotes summaries, and for short stories, just read them. Learn the WORKS, and the AUTHORS will come.

For Science, read AP-level textbooks on Biology, Physics, and Chemistry, and brush up on your earth science and astronomy. Computer Science comes up as well, but you should only study that if you have an interest in programming; a similar situation occurs with electrical engineering.

For Fine Arts, it’s a little harder. For Music, first, learn basic music theory, and then branch out into classical composers and their works. Just as in Literature, learn the works, and the composers will follow. If you’re stumped on what to study, listen to a YouTube video of “100 works you’ve heard but don’t know the name” or similar as a jumping-off point. You should also read Opera plot summaries and learn about classic Jazz and Musical Theater. For visual fine arts, such as painting, sculpture, and architecture, try taking out a reference work of paintings from your local library. An AP Art History textbook can help as well. Once again, learn the pieces, and the artists will come naturally.

For Mythology, read books of general mythology by region: Greco-Roman, Norse, Egyptian, and Aztec are the primary ones you’ll hear in Quiz bowl, in that order. Once you learn those, you can branch out into other systems, like Irish, Japanese, West African, and so on.

For Religion, read about all the major world religions, their sects and practices, their beliefs, and their main figures. As you go deeper, you can also learn basic Christian theology. You should also have some familiarity with the more basic books of the Bible, such as the Gospels, Revelation, Acts, 1 Corinthians, Job, and the Pentateuch.

For Philosophy, read a basic work that summarizes the major schools and thinkers. There really isn’t much else that comes up at the High School level.

For Social Science, read AP texts on Economics and Psychology. Read articles on famous Anthropologists, Sociologists, Linguists, and Political Scientists.

For Geography, read an atlas and factbooks about various nations. The category has undergone a shift from simply naming places to talking about cultures as well.

For Current Events, read the news and know your major elected and appointed officials; no further action is generally required. Read sources from both the right, left, and center. Try and read longform articles whenever you can, and avoid clickbait or outragebait garbage.

For Trades and General Knowledge, you can’t truly study for it in the traditional way, as there’s nothing to read that can help you. General Knowledge is best learned by taking the time to be curious about all kinds of common things. How does that work? What’s the story behind a foodstuff, or that company? How is this built? How does that hobby work? All kinds of things like that, and many more, are what comes up in the General Knowledge category. For Trades, the only way to learn them is by hands-on experience. There is no other way, and you’ll be much better off for learning anyway.

For Pop Culture, this is the one category that you can pick up simply by going about your life.

Step 2: Search Old Questions

If you’re reading a textbook, you should do this for everything that seems important, especially focusing on terms and people, since those are usually the things that are tossed up. If you’re doing literature, you should do this for every work and, if it’s a very common work, some major characters, after you finish reading the source or the sparknotes. If you’re studying mythology, look up the character; philosophy, the philosopher or school of thought; geography, the feature.

To look up old questions, use qbreader.org/db. You can put in a query: for example, George Washington or The Catcher in the Rye. Set the difficulty to 1-5. Ignore set name. Set the categories to the ones you’re targeting. Change it from all text to Answer (you can use Question for more advanced study later, once you pick up the basics). Then, hit search.

Note that this doesn’t work for a few particular categories, where you should skip this step and go to 3. Those categories are Pop Culture, Current Events, Trades, and General Knowledge.

Steps 3-4: Take Notes and Review

Take your favorite notebook (physical notes tend to work better) and make an outline of the topic. Write down the basics, what comes up a lot in the questions you looked up, and other useful information.

Once you’ve done that, review what you’ve done so you remember it better, and keep reviewing it occasionally as you add new topics.

One other thing you can do, if you like, is to write a question on the topic. Even if it’s poor, the process can help commit things to memory.

And that’s it! That’s all you need to do. Do this for a few weeks, for however long or short you want, and you’ll see very noticeable improvement.

Whenever you want to learn more about a topic, or a book, or whatever, you can dig into it as much as you’d like. For example, if you read the summary for the Great Gatsby, and you found it to be amazing, read the whole book! If you listened to Rhapsody in Blue and fell in love, listen to more by Gershwin! If you enjoyed doing the hands-on work for learning Trades, do it more! That’s part of the fun: you’ll find all sorts of new things to expand your horizons.

Checking Progress

How do you check your progress? Well, there’s a few ways: the obvious one is to see how you do in practice or in a tournament, but protobowl is good for that too. It sucks for studying, but it’s great for progress. You can also use QBReader, the same site where you looked questions up: it has a bonus and tossup reader.

Part III: What Not to Do

1. Study excessively deeply

Unless you want to due to interest, don’t study anything excessively deeply. You should be able to power a tossup on Andrew Jackson; you do not need to write a book on his life and times, or write a piece of literary criticism on a work of fiction. Most topics can be learned about relatively quickly; a novel, for instance, should take about 15 minutes maximum.

2. Use Flashcards

Flashcards are both the most common and, unless done with great care, the most useless study method out there. The problem with flashcards is that they contain very little information: you usually put, say, a author on the front and a book title on the back, or a painting on the front and an artist on the back. This is good for getting tossups at the very end and not much else. Part of being a good team is being able to obtain answers from their descriptions; if you don’t, you’ll never, ever, beat a team who can. Binary matching like this never works, is awful for your mind, and tends to be a miserable way to study.

There are some players who have “carded” their way to the top, or close to it. This was very common before the 1990s, and became less and less common until the mid-2010s, when flashcards experienced a bit of a renaissance; now, there are some top-tier quiz bowlers who do use Flashcards to study, including some who won National Championships.

But, in spite of that, studying other ways is far more fun and effective.

3. Use Protobowl or another question reader to Study

Protobowl is not a studying tool and should never be used as one. What Protobowl is good for, aside from being fun, is that it is an excellent way to check your progress. Make your own room and see how you do; you can test how well you recall the things you studied in a game-like setting.

You can also easily hold practices as a team, since you can all join the same room.

But to reiterate: It is not useful for studying, only for checking progress! Also keep in mind that it has not been updated in about ten years. It is better to use the QBReader bot for studying, which has largely replaced Protobowl at high levels and is updated constantly.

4. Use Osmosis as a Sole Method

Osmosis is great, and we all learn things by osmosis. We certainly learn lots of things from class on the off chance that we pay attention, or the world around us, or by listening at practice.

The problem is that everyone is doing that by default. So, if you just do that, and you don’t actively study, you’ll definitely know more, but you won’t get any better relative to others in the game. But, if you do any kind of active study at all, you’ll be better than all the people who just use osmosis, and that’s a lot of players.

5. Sitting in Practice

This is similar to Osmosis except in a practice room, and usually consists of writing down answerlines you miss and googling them on the ride home. While you’ll learn a few things, it’s not very targeted and only a few answerlines come up in any given practice, sharply limiting the amount you’ll learn. Also, be honest: you spend half of practice cracking jokes with your teammates and bragging about how you’re going to beat your rivals at the next tournament, exactly as it should be. So either way, don’t worry about writing down answerlines; just ask for a copy of the packet at the end of practice and study the tossups. Note that going to practice is very important, but for different reasons; it’s just not a studying tool.

6. Cram

Much as cramming for tests doesn’t work, it also doesn’t work for quiz bowl. Not only will it make you miserable, it will also not work at all, leaving you even more miserable when you can’t remember anything at the next event. Adopt a slow-and-steady study plan and you’re golden (Feel free to go wild over the Summer and on Christmas Break, though!)

Part IV: Final Notes

Results don’t lie. If you aren’t hitting your goals, reevaluate and ask for advice; try a different method. Confront what you don’t know and be realistic. At the same time, don’t be worried if you bomb a tournament. It’s a small sample size; every quiz bowler has bombed one at some point. But if you bomb a whole bunch of tournaments, it’s time to reevaluate.

Set measurable, attainable goals for improvement at each tournament. Bear in mind the difficulties of the sets.

Put in the work and you’ll reap the rewards.

And, finally, if you absolutely love this game, much like we all did, try not to study in such excess that your grades drop more than a letter or you neglect other important things.

Of course, if you neglect unimportant things, that’s just an added benefit, no?